MovingBlocks/Terasology — pull request #280 by aherber (2012-07-26 22:14:33+00:00)
Title: Develop

Combat Prototype Version 0.1

Collsion:
-Entity-Ray Collison check implemented to test Melee Combat.

Content:
- A sword has been added to the goodie chest. Geantinous Cubes have now a Health Coponent and can be damaged/killed by the sword.

Entity Interaction:
- A Radarsystem/Component has been Implemented that tracks all Entities that overlap the currently
active viewing distance(X,Y,Z). Whenever an Entity wit a Collisioncomponent changes its location it gets checked if it is still within the active viewing distance