nulldesign/nd2d — pull request #55 by katopz (2012-07-26 09:47:16+00:00)
Title: all about dispose

now dispose is working like expected, already test with Flash Builder profiler to make sure all instance has been destroy,

FYI
1. it should be some class (that never have dispose function before) still remain in memory
2. only MassiveSpritesTest has perfect dispose function, will add to other examples later after this pull request accepted and agree
3. nothing break, all example working fine

good for load/unload many whole scenes/levels game :)