paulhoux/Cinder-Samples — pull request #2 by astellato (2012-07-24 01:34:19+00:00)
Title: Updated All Samples For Mac OS X

Hey Paul,

I updated all of your Cinder samples for Mac. There are a few changes, such as some silly ones such as the lack of modern OpenGL (no varying in variables), only using gl::setVerticalSync calls from Cinder and the declaration of your std container iterators which have to be preceded by typename. Biggest issue is std::map erase() returning void. Just replaced it with mTextures.erase(itr++), which should work across platforms I believe. Not sure if any of these changes will break your Windows implementation.

These samples are great. Thanks for taking the time to share them.

Anthony