SirSengir/BuildCraft — pull request #117 by bartbes (2012-07-22 14:00:16+00:00)
Title:  	Make non-pulser-accepting pipes drop their attached autarchic gates, instead of a plain gate when destroyed.

Before when, for instance, a cobblestone pipe was destroyed with an autarchic gate on it, it would drop a normal gate, instead of the autarchic variant. (Because hasPulser() returned false.) By keeping track of the autarchicness of the gate, the drop is now fixed.

I also took the liberty of fixing the wooden pipe NPE when it was pulling from an empty inventory (occured a lot during testing).