MinecraftForge/MinecraftForge — pull request #102 by TrueBrain (2012-07-09 12:02:54+00:00)
Title: -Add: sync serverPos[XYZ] on spawning of entity

This fixes the issue that, up to 400 ticks from getting in range,
entities have a wrong offset (because server and client don't agree on
the position to calculate relative updates from)

See http://minecraftforge.net/forum/index.php/topic,724.0.html for more information.

My first pull request, be gentle. I hope I got the coding style correct :)