VanillaDev/Vanilla — pull request #252 by bergerkiller (2012-07-09 14:51:56+00:00)
Title: Fully implemented dynamic world sky light

Signed-off-by: Irmo van den Berge

The normal sky will now update the world sky light level based on the time, weather state (including thunder) and some unknown value.

The 'celestial angle' functions are probably temporary, it is a bad idea to perform 2 cos operations every tick just to get a value from 0 to 15...I think I will let a generator generate all these values and use a table-like system instead.