Top-Cat/NPCLib — pull request #17 by kumpelblase2 (2012-07-05 15:31:13+00:00)
Title: Fixed NPC_BOUNCED event not getting fired

Since the c() method only get's called when someone gets into the range of a npc (as far as I can see from my testing) we put it inside the a_() method and check if the player is really close to the npc, which get's called when a player moves near the npc.