away3d/away3d-core-fp11 — pull request #327 by Lyve1981 (2012-07-03 12:01:58+00:00)
Title: Fix ortho camera picking / Fix iOS crash

I fixed two issues residing in the current master:

- Picking didn't work for othographic cameras. Even for ortho cameras, you always treated the ray start position as the camera position. This is wrong, as even the ray start position moves with the mouse position. This fix required me to add support for a Z coord in the unproject function of the camera / lens.

- Triangle collision tests do not work on iOS because PixelBender is missing. To prevent A3D to crash, I added a check so updateRay on the TriangleCollider doesn't do anything if running on iOS (prevents crash)

- I added a .gitattribute to have consistent line endings