Animatron/player — pull request #24 by shamansir (2012-06-28 11:46:09+00:00)
Title: Live Debug + Changes in Modules

Now debug information may be enabled to be visible even to live-added elements, but it is other option than turning on debug for concrete instance of player:

anm.M[C.MOD_PLAYER].liveDebug = true;

It also describes the changes to modules. Now player itself is a module and all modules' global options are stored in `anm.M` object, sorted by corresponding module. So to enable path-checks in collisions module you now need to write (_please ensure to correct it if you used it before_):

anm.M[C.MOD_COLLISIONS].pathDriven = true;