mono/MonoGame — pull request #557 by b3nn0 (2012-06-27 20:00:08+00:00)
Title: Fixed some sound issues

Hey there,
1: This will make the MGSongProcessor produce .wav songs when compiling content for Linux (because that's the only thing that's supported)
2: It fixes a problem when using the SoundEffect.Play() method with 3 parameters. The pitch was forwarded to openAL as is. However, a mapping from XNA's pitch to OpenAL's pitch should happen here.
I hope I diddn't forget to change any default values from 1 to 0.