pioneerspacesim/pioneer — pull request #1296 by robn (2012-06-19 08:55:29+00:00)
Title: Lua typeless objects

A method to create a "typeless" object from C++. Just a table with C-implemented methods attached, but runs through the normal LuaObject dispatcher so gets magic attributes as well.

`Game` and `Engine` have been converted to use this, and they now autocomplete properly when combined with #1286.

/cc @laarmen.