MarkehMe/FactionsPlus — pull request #1 by andrew2060 (2012-06-19 04:09:38+00:00)
Title: Changes Part 1

Fixed powerboost handling: brackets were incorrect and would have cancelled everything except the first two events
Fixed return; statements to make more sense: placing them inside the causeofdeath statements instead of the if(config option) statements allows for certain things to happen: if you're checking on pvp kills for instance, you'll both want to remove power from dead player and add power to killer.
I'm not sure about suicide handling: I'm pretty sure there is a causeofdeath="SUICIDE" for bukkit, might be wrong though.
Removed a duplicate function.