blackberry-gaming/GamePlay — pull request #480 by sgrenier (2012-06-12 00:35:53+00:00)
Title: Next sgrenier

Fixed bug with PhysicsController::rayTest where it was using incorrect ray vectors.

Removed the PhysicsRigidBody::Parameters::gravity member variable. Overriding gravity for a rigid body must now be done after creating the rigid body through the PhysicsRigidBody::setGravity() method.

Added a couple convenience methods to Node for retrieving world space basis vectors.