mono/MonoGame — pull request #501 by tomspilman (2012-06-07 07:05:34+00:00)
Title: Few Graphics Fixes

Just a few things...

I removed the old XNA 3.x ResolveTexture2D class.

We now discard the render target content (via a clear) like XNA4 does when "DiscardContent" is set.

Fixed up GraphicsDevice.Clear() on WinRT to correctly detect depth and stencil buffers.