mono/MonoGame — pull request #497 by Aranda (2012-06-04 14:01:48+00:00)
Title: Develop3d - AndroidGameWindow to use common frame timing in Game.Tick()

Followed the example of OpenTKGameWindow and simply called Game.Tick() from OnUpdateFrame(). The GraphicsContext validation in OnRenderFrame() is still there as it is in OpenTKGameWindow, but I'm not certain if it's required or if here is the best place for it.

I've tested loading content on a different thread and it still works.