mono/MonoGame — pull request #494 by Aranda (2012-06-03 16:46:36+00:00)
Title: Develop3d - Get Android building, Fix for TouchPanel release events

AndroidGameWindow was not compiling due to changes in GameTime (Tom removed the Update method to be XNA4 api compliant). I switched to using a GameTime constructor instead of calling Update.

Touch released events were being lost due to a removal list never being cleared. This was probably never picked up as some platforms cycle their touch ID values. Android (or at least the emulator) always uses 0 for the touch ID causing only the first release event to be populated in TouchPanel.GetState().