NatWeiss/cocos2d-x — pull request #1 by NatWeiss (2012-06-01 18:19:34+00:00)
Title: Enhances CCTransitionScene to work even if there is no running scene

When you first start up a Cocos2D iPhone app, you can fade in the first scene with a CCTransitionFade. This little enhancement allows Cocos2D-X to fade in the first scene as well.

The commit enhances CCTransitionScene to work even if there is no running scene. It creates a blank autorelease CCScene to transition from if necessary.