blackberry-gaming/GamePlay — pull request #451 by kcunney (2012-05-30 19:44:33+00:00)
Title: Bug fixes - void Matrix::transformVector(const Vector4&, Vector4*) and running in simulator.

Fixes bug in Matrix::transformVector(const Vector4&, Vector4*) when the Vector4 to be multiplied against the Matrix is also the destination Vector4. This was introduced during the refactoring for NEON support.

Fixes bug where USE_NEON was being defined for the simulator, which does not support NEON. Defines USE_NEON only when the __ARM__ preprocessor is defined, indicating that the architecture is ARM.