nulldesign/nd2d — pull request #50 by Wobin88 (2012-05-29 12:10:41+00:00)
Title: Fixed a bug in Node2D

Hi,

Would like to start off by saying thanks for creating a nice framework to work in, currently building a steampunk towerdefense in it.

Found a bug when having an Node2D as visible false and then changing a parents world matrix, those changes would not reflect down to the Node2D changing visibility to true causing it to be positioned incorrectly on render. The fix for it is in the commit in this pull request.

Thanks,
Robin