cocos2d/cocos2d-x — pull request #904 by nicolasgramlich (2012-05-21 18:56:42+00:00)
Title: Remove(d) whitespaces in VertexShader/FragmentShader defines.

Removed lots of (most likely) unnecessary whitespaces. This applies to all other shader files as well. My limited C++ knowledge doesn't allow me to judge if this affects compilation though. =P