OpenRA/OpenRA — pull request #2155 by Mailaender (2012-05-20 16:02:19+00:00)
Title: revived the Dune 2000 mod

Psydev asked for this to be pulled into the next release. This commits adds a fixed DATA.R8 reader, a bash script to create the necessary SHPs with RA.Utility and fixes all YAMLs to start the d2k mod (together with the RA mod as it still heavily depends on it) without crashes. Currently there is a splash screen, some recolored interface files for each faction and I added some Atreides buildings and the carryall.

However I did not add install rules for the Dune 2000 mod as I don't consider this production quality at all. There is a strange flickering bug (maybe palette related). It seems that the Dune 2000 tilesize is not supported by the engine yet. Some buildings don't render completely as frames require to be layed over each other (like the RA weapon factory).

I removed the bitrotted default mod and the palettetest (incorporated into d2k mod).