SpoutDev/Spout — pull request #1882 by bergerkiller (2012-05-19 16:56:06+00:00)
Title: Whole new lighting system - base implemented

Signed-off-by: berger killer

This is a base PR (mainly to keep support with SpoutAPI) which implements most of the logic the lighting system will eventually use. It uses a 21-bit triple int hash map to store the 'dirty' blocks in the world (all blocks need to be centralized for a reason). It will run on a separate thread (SpoutWorldLighting).

See also: