FOSSRIT/pyCaveExplorer — pull request #11 by oddshocks (2012-05-16 05:42:12+00:00)
Title: Final porting -- with working path detection!

Hey there everyone. I ported over all the ActionScript code to Python, improving logic and tweaking for our purposes along the way. Pressing [ENTER] generates a new grid, reporting if a path was found or not.

I have **not**:
* Made the game regenerate grids until a grid with a path has been found
* Implemented minimum moves (I did port the constant over to constants.py)

Implementing those two things is as easy as a couple lines.