robbiewoods05/Underworld — pull request #1 by zerodiv37 (2012-05-15 01:40:52+00:00)
Title: Helpful fixes

Jumping is now done in a Player update() along with gravity.
I've removed some redundant class code, example:
player.draw(&player) should just be player.draw().

I've moved Player::init() to the Player constructor where it should be.
You need to read up on class constructors/destructors.