mono/MonoGame — pull request #449 by jlyonsmith (2012-05-04 17:03:55+00:00)
Title: Fix for AudioSession initialize and additional TypeReader

The recent change to allow ambient sound to play wasn't quite right. First the initialize needs to be done before the Alc.Open. Second we need to use the AmbientSound instead of SoloAmbientSound to allow background audio to continue playing if it is when the app starts.
The other change is adding Rectangle[] to the list of pre-loaded TypeReaders. This could get ugly have everyone add their required TypeReaders to this list.