OpenRA/OpenRA — pull request #2111 by psydev (2012-05-04 22:26:53+00:00)
Title: cnc - many weapon strength changes, some new weapon additions

MRLS (msam) adjusted again. Fewer rockets, more damage, higher spread.
cannons and rockets set to 100% against armor
machine gun (jeep, buggy) made stronger and with higher spread
gun turret significantly more powerful and now matches RA turret (rate of fire, damage per shot)
rifle infantry given more damage vs. light armor
many small changes here and there, including adding "piffpiff" to some guns instead of "piff"
orca AA missiles travel faster, to avoid crashing into them when firing & moving simultaneously
added new weapons for future units: TankLaser, BigChemspray, ChemScud