nicolasgramlich/AndEngineSVGTextureRegionExtension — pull request #3 by nazgee (2012-05-03 16:25:59+00:00)
Title: Added createTiledFromAssetDirectory() method to SVGBitmapTextureAtlasTextureRegionFactory

This method allows to load mutliple assets from a given directory to a
single ITiledTextureRegion.

Instead of loading multiple assets one by one it is sometimes convinient to do sth like this:

```java
ITiledTextureRegion TEXS_FLOWERS = SVGBitmapTextureAtlasTextureRegionFactory.createTiledFromAssetDirectory(
atlasFlower, c, "flowers", Consts.FLOWER_TEX_WIDTH, Consts.FLOWER_TEX_HEIGHT);
```

And have dozen of files loaded as tiles of ITiledTextureRegion in just one go.