Deadrik/TFCraft — pull request #6 by Jimmynator (2012-05-02 20:43:42+00:00)
Title: Implamented finite water. Read before implementing.

To make finite water spawn correctly in the world replace this code in Block.java:

...Block waterMoving = (new BlockFlowing(...

with

...Block waterMoving = (new BlockFlowingTFC(...