mono/MonoGame — pull request #445 by danzel (2012-05-02 19:21:20+00:00)
Title: Implement enough of PSS that you can call GraphicsDevice.Clear and it happens!

Not totally sure I've put everything in the right place, but everything compiles and runs for the simplest app:

protected override void Draw(GameTime gameTime)
{
graphics.GraphicsDevice.Clear(Color.CornflowerBlue);
}

The color is even correct :-)

If someone out there actually have a vita they should be able to work on the input support now.