Baystation12/Baystation12 — pull request #948 by Erthilo (2012-04-29 22:29:08+00:00)
Title: Tg Updates up to r3346

* + Added new sprites for Killer Tomatoes.
* + Added lasertag vests, guns, projectiles. Sprites for the vests and guns from Muncher. Not actually mapped in. Lasertag guns are only usable if you're wearing the appropriate team vest. Lasertag projectiles will only stun people who are wearing vests belonging to the opposing team.
* + Adds Holodeck, also not mapped in.
* @ Janitor borgs have been massively upgraded. They now clean as they move around.
* @ Mining shuttle now shunts people where it wants to be. Shuttles now crush people if they fail to move out of where they want to be with the initial shunt.
* > Adds Halloss as a damage type weapons can do. Halloss can be healed by sleeping.
* > Windows can only be damaged by weapons that do brute or burn.
* > HUD damage indicator now updates with halloss. Inspecting yourself for organ damage now randomly shows damaged organs if you have halloss.
* > Nuke disk now respawns in all rounds.
* > Pinpointers now show the remaining time until a nuke goes off if it's been armed when examined.
* > Instead of z-level transition happening when you reach the edge of the map, it will now happen 7 tiles away from the edge. This means that you will no longer see the black edge, transition will likely happen without you even noticing.
* > Slight changes to examine messages. You cannot examine when blind/unconscious.
* > More new locker sprites!
* & Fixes glass knock sound having a pop at the end of it.
* & Telecomm traffic control now has its own circuitboard and doesn't transform into a server when the monitor is disconnected/reconnected.
* & Using an igniter on a flamethrower that already has one attached no longer uses up the igniter.
* & NTSL bugfixes.