cocos2d/cocos2d-iphone-extensions — pull request #109 by fishcake (2012-04-28 08:17:25+00:00)
Title: Fix issue #108

When the scene is transitioning in, if the user touches on the screen, ccTouchesBegan is not called, but ccTouchesMoved is called. This causes a NSRangeException to be thrown, because _touches is empty. I added a simple workaround to ensure that ccTouchesMoved will never get called unless ccTouchesBegan is called first.