TrinityCore/TrinityCore — pull request #6341 by elecyb (2012-04-25 22:44:29+00:00)
Title: Core/Spells: Root auras should break stealth when applied.

Like others CCs, roots also break stealth on players when applied.
Most of the AoE roots already break stealth by damage caused, this change will be more visible with Earthgrab and Entrapment spells, these spells are supposed to break stealth when the debuff is applied (i tested on retail).

This behavior was fixed in a1eaec791ea6757b99b0ceea07edf5cc09380a69 but broken after 8e9d2cdf01929f513e37eccbfdea952aa04e78f6