dvicory/AngryTanks — pull request #7 by pr0gramm3r1 (2012-04-25 05:32:26+00:00)
Title: Test Project for Grid

I think i did it right this time.

You can try out different grid sizes by altering the Game1.cs field Point gridSize.
Since there is no Camera the window only displays the 1st quadrant of the world, but the whole world is processed by the Grid. The only drawback right now is that all grid cells share their 1 world unit borders with the adjacent cell (pixels are world units in this test program).