blackberry-gaming/GamePlay — pull request #234 by kcunney (2012-04-05 00:12:28+00:00)
Title: Removes animation from AnimationController

Changes requirement that Animations have at least 2 key-values - Animations can be created with on key value.
Removes storage of animations from the AnimationController.
Moves create and destroy animation methods to AnimationTarget.
Adds getAnimation(const char* id) to AnimationTarget.
getAnimation(const char* id) is overridden on Node and Form so that they can recursively drill down into their hierarchy's to search for the first animation with the specified ID.
Updated samples to reflect changes.
Added Gamepad to sample03-character sample.
Fixes build break caused by renaming of Game::exit() to Game::end().
Updates samples to use getBounds()/getWidth()/getHeight()/getX()/getY() instead of getSize()/getPosition()