SpoutDev/SpoutAPI — pull request #157 by bergerkiller (2012-04-02 13:42:21+00:00)
Title: Fixed block material 'placement obstacle' and constants

Signed-off-by: berger killer

The default of false causes it to override all blocks. By default all block materials are a placement obstacle, how else do you get it to work? You can separately override it to make it an overridable type. (it is a special kind of material, like snow or water)

Also made air and skybox mats a separate class (Basic...) to make it override this function.