fehaar/FFWD — pull request #30 by Elideb (2012-04-01 18:20:38+00:00)
Title: Fixed and added RotateAround, created and used AfterBuild.bat.sample for BuildTasks, exporter config synced to template

Added RotateAround(point, axis, angle) and fixed both versions to work properly. Also fixed TransformDirection and InverseTransformDirection to use localRotation instead of world, so conversions are immune to scaling and translation. [See my post on the issue](https://github.com/Elideb/FFWD/issues/1).

Added the option to use AfterBuild.bat for BuildTasks, if properly configured, to automate copying to XNA project. Also added the corresponding sample.bat.

Imported the changes made to PressPlay.FFWD.Exporter.dll.config in FFWD-Template to Exporter/App.config, so both are in sync regarding exported camera attributes (compatibility with Unity 3.5's camera).