Maescool/Catacomb-Snatch — pull request #946 by Flet (2012-04-02 03:48:32+00:00)
Title: Added version check when clients connect via multiplayer

- commenting out lvl_editor.setLabel as it is null since its been removed
- added version check when clients connect via multiplayer.
- Also updated chat system to display messages on title screen outside of MP (for version mismatch msg)

When the client tried to JOIN the server, it sends its game version. The server checks it to see if it is the same, and if it is not, the client is disconnected and gets a message on their title screen:

![](http://i.imgur.com/Jpumr.png)