laas/morse — pull request #59 by pierriko (2012-03-30 04:43:56+00:00)
Title: [builder] resolve ambiguity in frequency setter

comes from the "frequency" attribute of game logic sensors, which is a frequency delay, see:

http://www.blender.org/documentation/blender_python_api_2_61_release/bpy.types.Sensor.html#bpy.types.Sensor.frequency

obj.game.sensors[0].frequency:
Delay between repeated pulses(in logic tics, 0=no delay)

Type : int in [0, 10000], default 0

http://www.blender.org/documentation/blender_python_api_2_61_release/bpy.types.SceneGameData.html#bpy.types.SceneGameData.fps

bpy.context.scene.game_settings.fps:
Nominal number of game frames per second (physics fixed timestep = 1/fps, independently of actual frame rate)

Type : int in [1, 250], default 0