notlion/Cinder — pull request #1 by reakinator (2012-03-26 14:13:14+00:00)
Title: Es2 mipmap

Fix Texture::Format::enableMipmapping() for es2 with a few more preprocessor macros. I thought about re-enabling the calls to glPixelStorei too (they were disabled for es1), but it seems to be working fine without (I think it just speeds up glReadPixels). Also, I'm pretty sure this whole bit will be rewritten in the future, as we've discussed that it needs an abstraction layer for different gl implementations.