fehaar/FFWD — pull request #24 by Elideb (2012-03-22 01:20:21+00:00)
Title: Input.GetAxis, Input.GetKey and Input.GetJoystick

Fix for issue #22 (implement default GetAxis) and partial fix for #19 (support Xbox360 controllers).

Implemented default behaviour for GetAxis:
Horizontal/Vertical: Left stick or WASD (PC). Left stick (Xbox, unless MoveWithRightThumbStick = true)
Horizontal2/Vertical2: Right stick or Up/Down/Left/Right (PC). Right stick (Xbox, unless MoveWithRightThumbStick = true)

Added GetKey with default behaviour and GetJoystickNames (actually, returns joysticks types; I cannot find a way to get names from GamePad).

I haven't tested the behaviour on an Xbox yet, but I can't see a reason why it shouldn't work. I'll verify as soon as I renew my App Hub membership.