zinnschlag/openmw — pull request #105 by Kromgart (2012-03-21 23:16:50+00:00)
Title: Fix Bug #1: "Meshes rendered with wrong orientation"

Discard the tranformation of the root NiNode when loading nif files

Checked the following interiors:

- Dwemer ruins (the bug was common here before the fix)
- Ancestral tombs (the bug was common here before the fix)
- Daedric shrines
- Caves/grottos
- Dunmer strongholds
- Telvanni, imperial, redoran houses/towers/castles

Also checked exteriors (although it is hard to do without terrain rendering)