TrinityCore/TrinityCore — pull request #5763 by w1sht0l1v3 (2012-03-17 16:30:11+00:00)
Title: Core/Unit: Fix respawning after ForceDespawn is called.

Fixes the behavior of creatures like the caged prisoners for quest "You've Really Done It This Time, Kul" and all that use ForceDespawn and don't respawn at home position.