laas/morse — pull request #54 by pierriko (2012-03-16 03:45:15+00:00)
Title: Set glsl

* Make sure OpenGL shading language shaders (GLSL) is the material mode to use for rendering
* Set the unit system to use for button display (in edit mode) to metric
* Select the type of Framing to Extend
Show the entire viewport in the display window, viewing more horizontally or vertically.
* Set default camera
* Add method to set the color at the horizon (default to dark azure)