Maescool/Catacomb-Snatch — pull request #826 by LordofMaps (2012-03-07 04:57:51+00:00)
Title: Drop Trap changed to Animated Tile (Fix for Issue #787)

Changed the Drop trap to an Animated Tile (which seems to not be used by anything else) from an Entity. The drop trap is now treated like any other tile. This includes health bar being display over the top (instead of under) and rails can no longer be built on top of them. This fixes Issue #787.

Should I update spike trap as well?