MasDennis/Rajawali — pull request #5 by mastermind- (2012-03-06 06:35:39+00:00)
Title: Bug fix in updateTexture method

When you create mTextureSlots array, you add GLES20.GL_TEXTURE0 to each element. But when you call glActiveTexture in updateTexture method, you add GLES20.GL_TEXTURE0 once more that causes GL_INVALID_ENUM error.