mrdoob/three.js — pull request #1451 by ekitson (2012-03-05 20:16:00+00:00)
Title: Added emissive property for lambert and phong shading

Following discussion for #1426, I added emissive lighting. I tested by adding terms like `emissive: 0x008800` to various lambert and phong materials in the examples and they all looked good to me. Also played around with adding / removing lights from the scene and the materials seemed to respond appropriately.