Maescool/Catacomb-Snatch — pull request #739 by Flafla2 (2012-03-04 03:22:18+00:00)
Title: New Density Check System

Implemented a new "density detection" system where the level would check to make sure that there aren't too many monsters in each 5x5 set of tiles. The max number of monsters in each set changes per difficulty(easy=3 monsters, normal=7 monsters, hard=12 monsters, and nightmare is 100000 monsters(virtually infinite, pretty much what the game is now)). This system limits the possibility of huge swarms of monsters on easier difficulties.