mono/MonoGame — pull request #355 by slygamer (2012-03-03 14:41:49+00:00)
Title: Develop3d - Adding GLSLEffect files to Android and initial threaded loading support

Added Threading.cs which contains the smarts for supporting background loading. To make a resource capable of background loading, wrap the bunch of GL code with Threading.Begin() and Threading.End(), preferably in a try..finally block to make sure Threading.End() is called.