Maescool/Catacomb-Snatch — pull request #662 by AngelDE98 (2012-03-02 12:20:37+00:00)
Title: Jump to top-left corner of map fix

I just added an check if the player is around the top-left corner of the map . Then just remove the entities in the base ( radius of 256 x 128 around startX and startY ) and teleport to base again with the new method basePosition . Works with any teams . Needs test in multiplayer , but should work .

BTW : Needs 1 small commit fixing diff problems and disabling debug .