mcMMO-Dev/mcMMO — pull request #189 by bm01 (2012-03-02 22:35:40+00:00)
Title: Impact fix

Impact could be called by the FakeEntityDamageEvent it threw (just got 3 triggers in one hit).

Removed unnecessary cast, target is already a LivingEntity.

boolean didImpact wasn't really needed, moved the message in applyImpact(). Its just a suggestion and doesn't fix anything, but I think it improves readability.