SpoutDev/SpoutAPI — pull request #99 by ZNickq (2012-02-28 22:38:28+00:00)
Title: Added maxItemStack for Materials!

Updated Inventory:
"hidden" slots are slots which are skipped during the normal inventory add or remove events (crafting slots, armor slots, etc.) and can only be accessed through setSlot!
"dirty" is a switch showing whether a (player) inventory should be updated (resent to the client), it probably belongs in PlayerInventory, but that's not working yet :P

Signed-off by ZNickq