Maescool/Catacomb-Snatch — pull request #526 by jbarabbas (2012-02-27 16:07:31+00:00)
Title: Added non-disappearing loot and corresponding hex-code for maps

This patch will add non-disappearing loot and a new hex-code for tile-maps (0x100700 :D).

Every loot-pixel on a tilemap will result in 4 pices of non-disappearing diamond á 200. So you are able to have treasure rooms or something like that which rewards the player for exploring the map.

Perhaps someone wants to add a chest-graphic later. As I am not very good in graphics, I limited my changes to this…