rCatacombSnatch/Catacomb-Snatch--Reddit-Edition — pull request #31 by srjek (2012-02-26 16:58:23+00:00)
Title: Fix issue where quiting using the Pause Menu in multiplayer can crash the game

TitleMenu.EXIT_LEVEL will set synchronizer to null, but won't kill the packetLink. The packetLink gets a TurnPacket, calls the handle function, then handle attempts to access the synchronizer.