OpenEmu/OpenEmu — pull request #105 by kballard (2012-02-25 06:57:54+00:00)
Title: Initialize AEGameAudio.contexts before creating the graph

If the contexts array is nil, the OEGameAudioContext objects get
dealloc'd in the middle of -createGraph. This causes the helper app to
crash in the audio callback. Unfortunately, the contexts array was nil,
because it wasn't being initialized until after -createGraph was called.
Initialize it a bit earlier.