Maescool/Catacomb-Snatch — pull request #277 by Scorpion1122 (2012-02-23 21:07:50+00:00)
Title: Refactoring of level class to be more flexible

GameMode is the class that loads up the level and all its contents, this class can be extended to be used at level create to create a new game mode (note: GameModeGoldRush is an example game mode, first to 5k gold wins).
ILevelTickItem is an item that can be given to the level, this wil update every tick.
IVictoryConditions checks if on of the players is vicotrious. (MojamComponent handles the ending of the game).