Maescool/Catacomb-Snatch — pull request #219 by framp (2012-02-23 02:06:03+00:00)
Title: Mouse behaves correctly in multiplayer (but multiplayer is still broken)

With these commits mouse should behave properly in multiplayer.
The mouse events are sent properly: firing and aiming work properly.

Unfortunately there is something else which breaks multiplayer (always related to the mouse).
I don't think it depends only on firing, I've seen unsynched games in which nobody ever fired.