aurora-sim/Aurora-Sim — pull request #22 by skidzTweak (2012-02-23 13:48:01+00:00)
Title: Work around for memory leak when changing prim map over and over

I found that with a script changing a sculpty over and over it would cause the region memory to raise rapidly. To combat this I have disabled the recalculation of the prims physics when a script changes the sculpty map.

I know this is not a fix, its a work around... but I really don't understand why the memory is growing so much..