Maescool/Catacomb-Snatch — pull request #108 by yofreke (2012-02-22 03:00:41+00:00)
Title: Multiplayer custom maps, external map loading

http://minecraft.at/Bilder/leveltest.png

This makes it possible for a host to run a custom map located in C:\Users\USER\AppData\Roaming\.mojam\levels\ and for the client to connect without having that same map file. The transfer time is unnoticeable. Multiplayer is glitchy, but as far as i can tell, it was before as well.