SpoutDev/SpoutPluginAPI — pull request #9 by zach-hinchy (2012-02-21 04:51:16+00:00)
Title: implemented the ability to specify the underlying vanilla block ID for custom blocks

Custom Blocks using the GenericCustomBlock class and derivatives can now pass a block ID (int) to the constructor in various different ways. This allows players to create blocks with various types of materials and collisions, instead of just stone and glass. This opens up a LOT of possibilities for the custom blocks that I'm sure people have been waiting on.